Combat & hunting · Combat & hunting

Experience hunting

Monster kills remain the basic way to gain experience for insights and later HP or MP conversion.

Practical guide

3 steps for this topic
  1. Set the required experience target, then shortlist areas by entry gate, monster reward, element, travel time, and useful drops.
  2. Build a safe first circuit with assigned pull, control, damage, healing, and loot roles and measure actual experience per unit of time.
  3. Move or add a timed bonus only after deaths, supply use, crowding, and travel no longer erase the theoretical reward advantage.

Key details

Keep these with the route
Level penalty
Creatures far below the character’s level can award sharply reduced experience, eventually falling to a token amount.
Real rate
Travel, respawn, deaths, repair, and group splitting determine effective experience more than one monster’s listed reward.

Detailed reference

6 tables · 107 entries
  • The level-gap reductions below are archival observations; measure a current kill before planning an entire route around them.
Experience Hunting30 entries
AreaRecommended Level RangeNotes
Viable Areas
WastelandsLevels 1 - 5Do the Tutorial to reach level 4
Enchanted GardenLevels 3 - 6Leave at 6. Make sure you have a necklace and belt
East Woodland 3-1Levels 6 - 15Make sure you have a necklace and belt
East Woodland 4-1Levels 9 - 20Make sure you have a necklace and belt
East Woodland 5-1Levels 12 - 25Make sure you have a necklace and belt
East Woodland 6-1Levels 20 - 30Make sure you have a necklace and belt
East Woodland 14-1+Levels 30 - 99Make sure you have a dark necklace and dark or light belt.
Mileth Crypt 1Levels 1 - 5Do the Tutorial to reach level 4
Mileth Crypt 2Levels 3 - 6Leave at 6. Make sure you have a necklace and belt
Mileth Crypt 3Levels 6 - 9Make sure you have a necklace and belt
West Woodland 8-1Levels 20 - 30Make sure you have a necklace and belt
West Woodland 14-1+Levels 30 - 99Make sure you have a dark necklace and dark or light belt.
Less Viable Areas
Dubhaim Castle WestLevels 11 - 41Experience is bad.
House Macabre StudiesLevels 26 - 41Experience is average. Eastwoods 6-1 is better.
Abel DungeonLevels 41 - 71Experience is bad.
KarloposLevels 41 - 71Experience is average. Rooms are dense with monsters. Eastwoods 15+ is better.
Asilon Plains/Noam PlainsLevels 41 - 71Experience is not worth the effort.
Dubhaim Castle EastLevels 41 - 71Experience is bad.
Cthonic Remains 8-10Levels 60 - 80Experience is average. Full group is required. Eastwoods 18 is better.
Cthonic Remains 25-30Levels 80 - 99Experience is good. Full group is required.
Dubhaim Castle NorthLevels 80+Experience is bad.
Master+ Areas
Shinewood ForestLevel 99Notes
Mount GiriganLevel 99Notes
Oren RuinsLevel 99Notes
ChaosLevel 99Very dangerous
Chadul's RealmLevel 99Very dangerous
Shinewood Forest 2MasterNotes
Not including one of each class13 entries
Group SizeExp per kill% Lost per kill% loss for last grouped
11,362,500
21,090,000-20.00%-20.00%
3794,791-41.67%-27.08%
4647,187-52.50%-18.57%
5558,625-59.00%-13.68%
6499,583-63.33%-10.57%
7457,410-66.43%-8.44%
8425,781-68.75%-6.91%
9401,180-70.56%-5.78%
10381,500-72.00%-4.91%
11365,397-73.18%-4.22%
12351,979-74.17%-3.67%
13340,625-75.00%-3.23%
Including one of each class13 entries
Group SizeExp per kill% Lost per kill% loss for last grouped% less lost /kill% less lost /member% more exp than other table
11,362,500
21,090,000-20.00%-20.00%0%0%0.00%
3794,791-41.67%-27.08%0%0%0.00%
4647,187-52.50%-18.57%0%0%0.00%
5753,990-44.66%16.50%32%-183%34.97%
6599,499-56.00%-20.49%13%-48%20.00%
7548,892-59.71%-8.44%11%0%20.00%
8510,937-62.50%-6.91%10%0%20.00%
9481,462-64.66%-5.77%9%0%20.01%
10457,800-66.40%-4.91%8%0%20.00%
11438,476-67.82%-4.22%8%0%20.00%
12422,374-69.00%-3.67%7%0%20.00%
13408,750-70.00%-3.23%7%0%20.00%
Experience loss per level gap5 entries
Level DifferenceExp Penalty
4-5-20%
6-8-40%
9-11-60%
12-14-80%
15+1 Exp
Health gains per max box40 entries
Health RangeHealth Gained per box
Up to 212,488 HP2000 HP per box
Up to 217,590 HP1950 HP per box
Up to 223,063 HP1900 HP per box
Up to 228,928 HP1850 HP per box
Up to 235,207 HP1800 HP per box
Up to 241,923 HP1750 HP per box
Up to 249,103 HP1700 HP per box
Up to 256,778 HP1650 HP per box
Up to 264,973 HP1600 HP per box
Up to 273,733 HP1550 HP per box
Up to 283,097 HP1500 HP per box
Up to 293,116 HP1450 HP per box
Up to 303,926 HP1400 HP per box
Up to 315,548 HP1350 HP per box
Up to 328,074 HP1300 HP per box
Up to 341,597 HP1250 HP per box
Up to 356,247 HP1200 HP per box
Up to 372,174 HP1150 HP per box
Up to 389,542 HP1100 HP per box
Up to 408,565 HP1050 HP per box
Up to 429,496 HP1000 HP per box
Up to 452,102 HP950 HP per box
Up to 477,218 HP900 HP per box
Up to 505,287 HP850 HP per box
Up to 536,870 HP800 HP per box
Up to 572,664 HP750 HP per box
Up to 612,138 HP700 HP per box
Up to 660,766 HP650 HP per box
Up to 716,245 HP600 HP per box
Up to 781,814 HP550 HP per box
Up to 858,993 HP500 HP per box
Up to 954,437 HP450 HP per box
Up to 1,073,741 HP400 HP per box
Up to 1,227,133 HP350 HP per box
Up to 1,431,644 HP300 HP per box
Up to 1,717,986 HP250 HP per box
Up to 2,147,483 HP200 HP per box
Up to 2,863,311 HP150 HP per box
Up to 4,294,967 HP100 HP per box
Up to 8,589,934 HP50 HP per box
Observed experience reduction by level gap6 entries
Creature level below characterObserved reward
0–3 levelsFull listed reward
4–5 levels80%
6–8 levels60%
9–11 levels40%
12–14 levels20%
15+ levels1 experience

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