Crafting & professions · Crafting & professions
Labor
Labor is a daily-refilling allowance spent by many professions, civic actions, classes, prayer, and special tasks.
Items mentioned in this guide
Verified in the item databasePractical guide
3 steps for this topic- List the day’s crafts, class attendance, prayer, voting, hair, quest, or civic actions and reserve labor for the irreversible or time-sensitive one first.
- Check the current cost at each menu and transfer labor through a banker only when both characters and locations are eligible.
- Spend useful remaining labor before the daily refill because unused allowance does not accumulate indefinitely.
Key details
Keep these with the route- Refill model
- Historical guides describe a refill of eight Temuair days per real-world day with no carryover.
- Location limit
- Labor transfer does not work to characters who are in Medenia.
Check the living world.
The underlying system is stable, but exact prices, schedules, laws, event rewards, availability, policies, or community rules can change. Current in-game dialogue and official notices win.
Detailed reference
3 concrete notes- Labor refills to eight Temuair days each real day and unused allowance does not carry forward. Plan the most important craft before spending it on repeatable training or civic actions.
- Documented labor users include classes, voting, prayer, Talgonite work, hairstyling, tailoring, herbalism, gem polishing, both kinds of weapon smithing, higgling, Wizardry Research, Elementalism, and beothaich deum.
- Labor can be transferred at a bank, but a recipient in Medenia cannot receive it. Both players should verify the displayed amount before confirming.
