Start & progress · Progression & stats
Level-up gains
CON influences Health gained at level-up, WIS influences Mana, level reduces natural AC, and STR plus level affects carrying capacity.
Practical guide
3 steps for this topic- Plan when CON and WIS are raised, because the values present at each insight influence the Health and Mana gained at that level.
- Model the full sequence from the current insight to 99 instead of comparing only two final stat totals.
- Record actual base HP and MP after several levels and adjust the projection if server rounding differs from the historical formula.
Key details
Keep these with the route- Health
- CON is the principal stat used by the documented Health-at-level formula.
- Mana and defense
- WIS influences Mana gains, while insight itself contributes to natural Armor Class and carrying capacity.
Detailed reference
3 concrete notes- Estimated Health gained on the next insight is (CON ÷ (next insight) × 50) + 25. Estimated Mana uses the same formula with WIS.
- The archived Armor Class estimate is 100 − (insight ÷ 3) − equipped AC. Lower displayed AC is stronger, and special effects can still behave outside this estimate.
- Inventory capacity is STR + (insight ÷ 4) + 48; equipment capacity is half that result. Use the game display for final rounding and before equipping a tight-weight build.
