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Solo Ability experiment

A solo Ability diary is one player’s experiment, useful for route ideas but not a universal rate table.

Practical guide

3 steps for this topic
  1. Record class, Ability, base and equipped stats, learnables, area, exact route, monsters, bonus, time, travel, supplies, and deaths before testing.
  2. Run a long enough unbroken sample and separate kill Ability, quest rewards, boxes, and downtime.
  3. Publish totals with all conditions attached and compare rates only with experiments that used compatible setups.

Key details

Keep these with the route
What it proves
A diary can show what one character achieved under documented conditions.
What it cannot prove
It is not a universal rate for every class, group, server period, or bonus.

Detailed reference

3 concrete notes
  • The archived experiment used a 60/30 Priest-Wizard headed for Summoner and deliberately excluded Ascending, Muisir, Tavaly, Dung Field, Plamit, Ability items, doubles, and Ability runes.
  • Its route began with Asilon daily targets, moved through Noam, saved daily boxes for stalls, and recorded per-kill Ability under those restrictions.
  • Use it as a route case study, not a current rate table: Ability gains have changed. A comparable test must record class, stats, area, target, bonus state, travel, deaths, and sample size.

Use current records

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