
An Imperial-controlled magic user whose encounter with the frozen esper begins the story.
Natural magic
| Name | Level | MP | Effect |
|---|---|---|---|
| Cure | 1 | 5 | Restores HP. |
| Fire | 3 | 4 | Fire-elemental damage; removes Freeze. |
| Antdot | 6 | 3 | Removes Poison and Seizure. |
| Drain | 12 | 15 | Transfers HP from the target to the caster; undead targets reverse the effect. |
| Life | 18 | 30 | Revives a fallen target with a small amount of HP. |
| Fire 2 | 22 | 20 | Fire-elemental damage; removes Freeze. |
| Warp | 26 | 20 | Escapes eligible battles or exits eligible dungeons. |
| Cure 2 | 33 | 25 | Restores HP. |
| Dispel | 37 | 25 | Removes a range of temporary statuses, including Haste, Safe, Shell and Reflect. |
| Fire 3 | 43 | 51 | Fire-elemental damage; removes Freeze. |
| Life 2 | 49 | 60 | Revives a fallen target with full HP. |
| Pearl | 57 | 40 | Deals Pearl-elemental damage. |
| Break | 68 | 25 | Attempts to petrify the target; immunity can prevent it. |
| Quartr | 75 | 48 | Attempts to remove three quarters of current HP; instant-death immunity normally prevents it. |
| Merton | 86 | 85 | Fire- and wind-elemental damage that ignores magic defense; removes Freeze. |
| Ultima | 99 | 80 | Deals non-elemental damage that ignores magic defense. |
Magic learned from espers
| Name | MP | Esper learning |
|---|---|---|
| Antdot | 3 | Kirin ×4 |
| Bio | 26 | Shoat ×8 |
| Bolt | 6 | Ramuh ×10, Bismark ×20 |
| Bolt 2 | 22 | Ramuh ×2, Maduin ×3 |
| Bolt 3 | 53 | Tritoch ×1 |
| Break | 25 | Shoat ×5 |
| Bserk | 16 | Phantom ×3 |
| Cure | 5 | Shiva ×3, Kirin ×5, Sraphim ×20, Starlet ×25 |
| Cure 2 | 25 | Kirin ×1, Sraphim ×8, Golem ×5, Unicorn ×4, Starlet ×16 |
| Cure 3 | 40 | Starlet ×1, Phoenix ×2 |
| Demi | 33 | Phantom ×5 |
| Dispel | 25 | Alexandr ×10, Unicorn ×2 |
| Doom | 35 | Shoat ×2 |
| Drain | 15 | Ifrit ×1 |
| Fire | 4 | Ifrit ×10, Siren ×6, Bismark ×20 |
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