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Size a power circuit for its devices and connect generators with transmitters.
On this page
Walkthrough
Start by listing the devices on a connected circuit and their total demand. Most require one unit each; the source lists exceptions such as string and surface lights that require a connection but use zero. If demand exceeds generation the circuit shorts and all connected items lose power.
Choose generation to fit the project: a mini generator supplies 5 units, a waterwheel 20, and a furnace 30 while it has fuel. A windmill supplies 10 normally or 20 at high altitude. The charging station displays connected power, with each of its five lights representing eight units.
Connect the generators and devices through poles or wireless transmitters. Small dens and huts are not naturally connected, although a mini generator inside can power their contents; connected cottages and houses power their contents.
Generators
Generator
Power units
Mini generator
5; automatic
Windmill
10, or 20 at high altitude; automatic
Waterwheel
20; automatic
Furnace
30; fuel must be renewed
Troubleshooting
Situation
What to check
Everything on the circuit goes dark
Check the connected supply, load and furnace fuel; add generation or reduce demand.
An object indoors lacks power
Check the building type and its connection, or place a mini generator in a den or hut.
Most powered objects consume one unit; some lights consume zero. A circuit shorts when demand exceeds supply. The reported area limit is 64 generators.
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