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Make a habitat, then account for the location and conditions of the Pokémon you want.
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Walkthrough
Choose a target Pokémon first, then open its record and compare its listed habitats. The habitat record describes its components and reported visitors; two similarly named habitats can require different surroundings, so check the exact entry before changing the landscape.
Assemble the objects in the chosen area. For example, Tall Grass uses four tufts; other variants depend on features such as a tree, boulder, water, elevation or light. A valid habitat can have multiple possible visitors and does not promise an immediate target.
If the desired species is restricted to a time or weather condition, recheck the encounter details. Serebii reports that darkness can satisfy night-only appearances and sufficient light can satisfy day-only appearances at night. Once occupied, the habitat becomes the resident’s home and can be improved with furnishings.
Consult the individual habitat and Pokémon records for exact requirements and eligible species.
On eligible pages such as Tall Grass, use Habitat builds to total known requirements for multiple builds. Habitat Planner under Tools can combine several habitat and recipe plans.
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