DAOVERLORD

Bulbasaur’s Jump Rope

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Unlock the jump-rope game, watch its speed changes and compare contest rewards.

Walkthrough

  1. Befriend Bulbasaur and rebuild the Pokémon Center, then ask Bulbasaur to play. Jump over its vines and continue until they hit you.
  2. The pace increases after every ten successful jumps. At 50 the source describes a less predictable rhythm, so watch each swing instead of assuming that the earlier timing remains steady.
  3. For ordinary play, the source lists three Copper Ore for 0–49 jumps, one Honey for 50–99, and one Small Lost Relic for 100 or more. These are separate from the periodic one-day contest’s threshold rewards.
  4. During the periodic Center contest, try for the highest score. The reward table lists a trophy at 50 or more, 30 Pokémetal at 75 or more and ten Rare Pokémetal at 100 or more. The trophy records the contest date and your best jump count. Check the current event notice instead of assuming a contest is running.

Contest thresholds

ScoreListed reward
55 Leppa Berries
101 Star Piece
203 Large Lost Relics
303 Rainbow Feathers
403 Silver Feathers
50Jump Rope Trophy
7530 Pokémetal
10010 Rare Pokémetal

Related guides and records

Bulbasaur · Pokémon Centers · Events and updates

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