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Trade stands

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Trade from your bag at a powered register and use a trader’s preferences to increase value.

On this page

Walkthrough

  1. A Pokémon with Trade can set up at a powered cash register and table; the Pokémon Center and built PokéMart can provide a trading place. The available countertop affects how many items are displayed, and the trader affects the stock.
  2. Select an offered item and build an offer using up to four different kinds of items from your bag. You may offer multiple copies of a kind. Meet or exceed the requested value shown by the scale before accepting the exchange.
  3. Check the trader’s preferences first. A matching trait increases the offered item’s trade value by 50%; Serebii’s Chansey example values an Eevee Doll at 1,500 instead of 1,000. You can end an active trade, but cannot force a Pokémon to begin trading.

Example

OfferReported value
Eevee Doll to Chansey1,500 points instead of 1,000 when matching its preferences.
Trade stockDepends partly on the trader and available counter space.

Troubleshooting

SituationWhat to check
No Pokémon has started a shopCheck that the register is powered and a table is available; a trader cannot be forced to start.
Your offer falls shortAdd value from the bag or choose items matching the trader’s favorite traits.

Related records and guides

Trade specialty · Food flavors

Notes

  • You can ask a trader to stop but cannot force a Pokémon to start trading.
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