DAOVERLORD

Enemies

?
Finding a guide

Choose a topic and search by name, item, class, or place. Open a result for its full guide.

Use the topic menu to explore guides and interactive tools. Credits are available in the footer.

Game versionsSNES · North America
Include editions

70 results

Amazing Flyin' Hammer BrotherA hammer thrower riding a swooping two-block platform.Banzai BillAn enormous flying projectile that occupies much of the visible route.Big BooA large ordinary ghost with the same facing rule as smaller Boos.BlarggA lava creature that lunges near skull-raft routes.BlurpA swimming fish that crosses underwater passages.Bob-ombA walking bomb with a short carrying window after it is stunned.Bony BeetleA skeletal beetle that alternates walking with extending back spikes.Boo BuddyA ghost that advances when Mario faces away.Boo Buddy BlockA ghost that becomes a usable block while Mario faces it.Bullet BillA straight-flying projectile that can be stomped from above.Buzzy BeetleAn armored beetle that resists fireballs.Chargin' ChuckA durable football enemy with charging, jumping and projectile variants.Cheep CheepA fish encountered in water or on jumping paths.Climbing Koopa (Green)A green Koopa crawling along a fence.Climbing Koopa (Red)A faster red Koopa crawling along a fence.Dino-RhinoA large dinosaur that becomes a fire-breathing Dino-Torch after an ordinary stomp.Dino-TorchA small, agile dinosaur that breathes fire forward or upward.Dry BonesA skeleton that reforms after an ordinary stomp.EerieA dinosaur-shaped ghost that flies across a ghost-house room.FishboneA skeletal fish in underwater castle and fortress rooms.Fishin' BooA cloud-riding ghost that trails a blue flame through Choco-Ghost House.Fishin' LakituA Lakitu offering a dangling 1-Up in Forest of Illusion 4.Flying GoombaA winged Goomba that advances in hops rather than sustained flight.FuzzyA moving hazard that circles blocks or travels along a guide track.GoombaThe round SMW Goomba can be carried after a stomp; later games call it a Galoomba.GrinderA saw hazard found on guide tracks or moving across floors.HotheadA large electric hazard patrolling around platforms.Jumping Fire Piranha PlantA jumping pipe plant that also releases fireballs.Jumping Piranha PlantA pipe plant that springs upward and drops back into its pipe.Koopa (Blue)A faster ledge-aware Koopa with a blue shell.Koopa (Green)A green-shelled Koopa that can walk off ledges.Koopa Paratroopa (Green)A green-shelled Koopa with wings.Koopa Paratroopa (Red)A red-shelled Koopa that patrols an aerial path.Koopa Paratroopa (Yellow)A yellow winged Koopa that pursues Mario with hops.Koopa (Red)A red-shelled Koopa that turns at ledges.Koopa (Yellow)A yellow-shelled Koopa that follows Mario.LakituA cloud rider that follows Mario and throws Spiny Eggs.Lava BubbleA fire hazard that rises from lava or crosses a fixed diagonal path.Lil SparkyA small electric hazard that circles a platform’s edge.MagikoopaA teleporting magician whose spells can transform turn blocks.MechakoopaA wind-up enemy that becomes a throwable weapon after a stomp.Mega MoleA large mole whose flat back can serve as a moving platform.Monty MoleA mole that bursts from terrain and then runs after Mario.MuncherA fixed bed of biting plants that remains dangerous underfoot.NinjiA small jumping enemy in Bowser’s final dark corridor.Para-bombA parachuting Bob-omb that brings a bomb into the course from above.Para-GoombaA Goomba descending under a parachute.Piranha PlantA pipe-dwelling plant that extends into Mario’s path.PokeyA segmented cactus whose body is unsafe to stomp normally.Porcu-PufferA large spiked fish that follows along the water surface.RexA dinosaur that takes two ordinary stomps to defeat.Rip Van FishA sleeping fish that wakes and chases nearby swimmers.Spike TopA spiked beetle that crawls around terrain edges.SpinyA spiked ground enemy often dropped by Lakitu.Spiny EggLakitu’s falling projectile, which becomes a Spiny on the ground.Sumo BrotherA platform enemy whose stomps create fire on the floor below.Super Koopa (Blue)A ground-launched Super Koopa, sometimes carrying a flashing cape.Super Koopa (Green)A green-shoed Super Koopa with a red cape.Super Koopa (Red)A flying, shell-less Koopa with red shoes and a yellow cape.SwooperA bat that drops from its ceiling perch when approached.