DAOVERLORD

Macro Library

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Choose a class and copy an example. In the game, open the macro editor, create a macro, and paste the text. These examples use English spell names; use the name from your own spellbook if your client language differs.

Mouseover examples prefer a living friendly or hostile unit as labeled and otherwise use the ordinary target. Spell availability, learned ranks and targeting depend on your character and game version. Spell names come from client records. The linked Blizzard UI slash-command source is a modern UI reference and does not establish Forever compatibility; these examples have not been tested in a live game session.

26 examples

Cast on target

Warrior · Charge

Uses the named spell with normal spell targeting.

/cast Charge

Mouseover or target

Warrior · Charge

Uses a living hostile unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,harm,nodead][] Charge

Cast on target

Paladin · Judgement

Uses the named spell with normal spell targeting.

/cast Judgement

Mouseover or target

Paladin · Judgement

Uses a living hostile unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,harm,nodead][] Judgement

Cast on target

Hunter · Arcane Shot

Uses the named spell with normal spell targeting.

/cast Arcane Shot

Mouseover or target

Hunter · Arcane Shot

Uses a living hostile unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,harm,nodead][] Arcane Shot

Cast on target

Rogue · Sinister Strike

Uses the named spell with normal spell targeting.

/cast Sinister Strike

Mouseover or target

Rogue · Sinister Strike

Uses a living hostile unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,harm,nodead][] Sinister Strike

Cast on target

Priest · Smite

Uses the named spell with normal spell targeting.

/cast Smite

Mouseover or target

Priest · Smite

Uses a living hostile unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,harm,nodead][] Smite

Cast on target

Shaman · Lightning Bolt

Uses the named spell with normal spell targeting.

/cast Lightning Bolt

Mouseover or target

Shaman · Lightning Bolt

Uses a living hostile unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,harm,nodead][] Lightning Bolt

Cast on target

Mage · Fireball

Uses the named spell with normal spell targeting.

/cast Fireball

Mouseover or target

Mage · Fireball

Uses a living hostile unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,harm,nodead][] Fireball

Cast on target

Warlock · Shadow Bolt

Uses the named spell with normal spell targeting.

/cast Shadow Bolt

Mouseover or target

Warlock · Shadow Bolt

Uses a living hostile unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,harm,nodead][] Shadow Bolt

Cast on target

Druid · Wrath

Uses the named spell with normal spell targeting.

/cast Wrath

Mouseover or target

Druid · Wrath

Uses a living hostile unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,harm,nodead][] Wrath

Cast on target

Paladin · Holy Light

Uses the named spell with normal spell targeting.

/cast Holy Light

Mouseover or target

Paladin · Holy Light

Uses a living friendly unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,help,nodead][] Holy Light

Cast on target

Priest · Lesser Heal

Uses the named spell with normal spell targeting.

/cast Lesser Heal

Mouseover or target

Priest · Lesser Heal

Uses a living friendly unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,help,nodead][] Lesser Heal

Cast on target

Shaman · Healing Wave

Uses the named spell with normal spell targeting.

/cast Healing Wave

Mouseover or target

Shaman · Healing Wave

Uses a living friendly unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,help,nodead][] Healing Wave

Cast on target

Druid · Healing Touch

Uses the named spell with normal spell targeting.

/cast Healing Touch

Mouseover or target

Druid · Healing Touch

Uses a living friendly unit under the pointer when available; otherwise uses normal spell targeting.

/cast [@mouseover,help,nodead][] Healing Touch
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