DAOVERLORD

Celes

?
Finding a guide

Choose a topic and search by name, item, class, or place. Open a result for its full guide.

Use the topic menu to explore guides and interactive tools. Credits are available in the footer.

Game versionsSNES · North America
Include editions

Celes

A former Imperial general whose Runic command can absorb eligible spells.

Natural magic

NameLevelMPEffect
Ice15Ice-elemental damage.
Cure45Restores HP.
Antdot83Removes Poison and Seizure.
Imp1310Toggles Imp status on a susceptible target.
Scan183Displays the target’s HP, MP and elemental weaknesses when scannable.
Safe2212Applies Safe, reducing physical damage.
Ice 22621Ice-elemental damage.
Haste3210Applies Haste, speeding the target’s ATB gauge.
Muddle328Attempts to inflict Confuse.
Bserk4016Attempts to apply Berserk, causing automatic physical attacks.
Ice 34252Ice-elemental damage.
Vanish4818Applies Clear. In the original SNES release, Clear can cause eligible magic to bypass some normal immunity checks.
Haste25238Applies Haste to speed ATB gauges.
Pearl7240Deals Pearl-elemental damage.
Flare8145Non-elemental damage that ignores magic defense.
Meteor9862Non-elemental damage that ignores magic defense.

In the original release, Muddle can be skipped if Celes joins or rejoins at level 32–39 through level averaging. Stray can still teach it.

Magic learned from espers

NameMPEsper learning
Antdot3Kirin ×4
Bio26Shoat ×8
Bolt6Ramuh ×10, Bismark ×20
Bolt 222Ramuh ×2, Maduin ×3
Bolt 353Tritoch ×1
Break25Shoat ×5
Bserk16Phantom ×3
Cure5Shiva ×3, Kirin ×5, Sraphim ×20, Starlet ×25
Cure 225Kirin ×1, Sraphim ×8, Golem ×5, Unicorn ×4, Starlet ×16
Cure 340Starlet ×1, Phoenix ×2
Demi33Phantom ×5
Dispel25Alexandr ×10, Unicorn ×2
Doom35Shoat ×2
Drain15Ifrit ×1
Fire4Ifrit ×10, Siren ×6, Bismark ×20
← All characters

Comments

Loading comments…