DAOVERLORD

Enchanted Lute

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Client records use build 1.60.1.70862 and can include internal or unavailable entries. NPC data is partial. Spell descriptions may contain unresolved client template variables. Quest pages identify their Forever observations and older reward snapshots separately. Class flags indicate client data, not guaranteed eligibility.

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Enchanted Lute
Description templates

These client templates contain unresolved values. Effects are not fully calculated.

Description template
Summons an enchanted lute that allows you and others sitting nearby to gain $?$PL<10[28]?$PL<20[71]?$PL<30[114]?$PL<40[163]?$PL<50[211]?$PL<60[260][$1230653s1 ] Armor$?$PL<10[]?$PL<30[ and ][, ]$?$PL>59[$1230653s2]?$PL>49[12]?$PL>39[9]?$PL>29[7]?$PL>19[4]?$PL>9[2][]$?$PL>9[ increase to all stats][]$?$PL>59[, and $1230653s3]?$PL>49[, and 16]?$PL>39[, and 12]?$PL>29[, and 6][]$?$PL>29[ increase to all resistances][], mutually exclusive with Mark of the Wild. Requires a Campfire nearby. All camping features share a cooldown of $1308027d.
Client effects
IndexEffect codeAura codeBase pointsTarget code 1Target code 2Triggered spell
050001800
13001880
230018520
Client details
ID
1307234
School mask
1
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