DAOVERLORD

Version differences

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Game versionsSNES · North America
Include editions

Use the SNES reference for native maps; Super Mario Advance 2 changes saves, collectibles and several abilities.

On this page

Original releases

The Super Famicom, North American SNES and PAL editions share the main world routes. Regional text and timing can differ. The native maps and collectible coordinates in this wiki are verified against the USA SNES build, not independently against every regional ROM.

GBA remake

FeatureSuper Mario Advance 2 difference
CharactersMario and Luigi can be selected separately; Luigi’s movement and some Yoshi interactions differ.
DamageFire and Cape forms normally fall back to Super instead of directly to Small.
CollectiblesDragon Coin completion is tracked, with coins added to some courses that lacked them on SNES.
SavingThe remake supports more flexible saving and a course/exit checklist.
Yoshi’s WingsYoshi retains his color instead of always becoming blue.

Following a guide

Choose the edition selector before using edition-specific notes. A SNES map can explain the shared layout, but its coordinates do not establish GBA coin placement. Timing advice uses the game’s displayed timer, not elapsed real-world seconds.

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