DAOVERLORD

New five-player dungeons

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These references cover Blizzard’s announced Forever systems, race and class choices, professions and new dungeons. Launch and beta conditions are dated where relevant; source links are in Credits.

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Nine new dungeons provide group adventures across the level 13–60 journey.

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Choose an expedition

Forever introduces nine dungeons in addition to the familiar world’s instances. The level ranges in Blizzard’s overview are recommendations for finding a suitable group, not verified minimum entry requirements. Check the individual dungeon page for its location and available records.

Build a party around a tank, healer and damage dealers, then agree on travel, quests and control before the first pull. Group and dungeon preparation covers a practical departure checklist.

Early and middle-level dungeons

DungeonRecommended levelLocation
Hall of Thanes13–18Beneath Ironforge, Dun Morogh
Ruins of Lordaeron15–20Ruins above Undercity, Tirisfal Glades
Excavation Site24–29Above Whelgar’s Excavation Site, Wetlands
City of Dalaran28–33Alterac Mountains
The Drowned City35–40Off the Stranglethorn coast

Later dungeons

DungeonRecommended levelLocation
Kroldok Stronghold40–45Riverglades
Alcaz Prison48–53Alcaz Island, Dustwallow Marsh
Blackmaw Hold55–60Azshara
Shaper’s Terrace58–60Un’Goro Crater

Dalaran attunement

Plan the City of Dalaran quest access before the group travels. Alliance players start “An Alarming Request” with Emissary Jacques in Southshore. Horde players have “Key to the City” and “Prison Break-In” from Magus Wordeen Voidglare in Tarren Mill.

Confirm that each member has finished the appropriate access steps and has the relevant quests before setting out. If one member is still working on access, arrange that step first rather than assuming the whole party can enter together.

Experience and recent fixes

On November 8 Blizzard increased experience from killing enemies in dungeons by 50%. This applies to enemy-kill experience; it is not a 50% increase to quest rewards or to the total experience from every run, and does not establish that a particular dungeon is the fastest leveling route.

The November 6 hotfix addressed a portal issue in the Drowned City. Treat it as a recorded fix, rather than assuming the old behavior is still present. Allow time for travel, quests and learning the encounters when comparing a dungeon trip with outdoor play.

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