On Water Dungeon floor 15, a group fights four pillars for a chance of chests.
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Pillars
Reach floor 15 and coordinate damage, healing, curses and mana support.
Each pillar can award a
Water Dungeon Chest; the guide describes an additional chance after the fourth dies and players return to the lobby.
Required Roles
| Role | Description |
|---|---|
| Hail of Feathers | Attack boss affected by a Curse. |
| Groo | Attack boss affected by a Curse and fas. |
| Cursed Tunes | Keep targets debuffed with Cursed Tune.You could also |
| Make sure everyone in the group is being healed constantly.Don't forget to heal yourself too. | |
| Lyliac Plant / Vineyard | Make sure the |
| Curse | Continuously cast your best curse spell on the targets. |
| fas | Continuously cast your best fas spell on the targets if using Groo. |
Optional Roles
| Role | Description |
|---|---|
| Frost Arrow | Keep the targets slowed with Frost Arrows.This will slow down health regeneration and reduce ao sith frequency. |
Boss Behaviors
| Behavior | Description |
|---|---|
| Hostile | Attacks on sight |
| Decay | Attacks with cursed tunes |
| Strong Regeneration | Regenerates quickly |
| Silence | Prevents summons and mspg |
| ao sith | Casts ao sith on itself when cursed |

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