DAOVERLORD

Crafting & professions

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beothaich deumbeothaich deum is the traditional red revival potion used on a nearby skulled Aisling.Blue PowderBlue Powder is a reagent for a Wizard learnable and for making Smokey Spheres.Crafted armorsMany insight 1–99 class armors are made at specific armories or trainers with citizenship, labor, profession, item, or quest requirements.Crafted DugonsMonk Dugon headbands are crafted in color groves after the matching training, using a requested monster material.Crafted itemsCrafting spans several professions and locations, from rings and remedies to Ability equipment.ElementalismWizards gather elemental fiors and consume them with matching leasaich spells to restore mana.EnchantingWizards can enchant eligible basic equipment for small attribute bonuses.FishingFishing uses a rod and bait on visible fish within the rod’s short range, with catches sold, kept, eaten, or used in quests.Gem polishingRogues spend labor to improve gem grades, with different risks alone or with an assistant.Gem smithingRogues make rings from specified polished gems at Steinar in the Abel Armor Shop.HerbalismHerbal Lore allows characters to make remedies and other products from plants.HigglingRogues spend labor and a small fee to bargain for supplies at supported banks.Hwarone ArmoryHwarone’s armory crafts and empowers advanced equipment from plans, ore, hammers, precursor items, and substantial gold.LaborLabor is a replenishing allowance used by professions and other activities.LockpickingRogues wearing Lockpicks can use Unlock on certain Mileth Crypt chests for gems, experience, and profession practice.ProfessionsProfessions use labor to create goods or advance profession marks.Smokey SpheresSmokey Spheres fuel the Rogue smoke attack that briefly blinds nearby creatures or players.Soori smithingRogues smith Soori weapons into higher grades that are lighter and stronger but require more insight and become perishable.Tailoring & dyeingTailoring improves eligible armor’s protection and weight while raising its insight requirement, value, and repair cost.Two-handed weapon smithingWarriors smith eligible two-handed weapons at the Tagor training grounds using the same escalating grade idea.Weapon smithingRogues improve eligible one-handed weapons into Good, Fine, Grand, or Great grades with lower weight and higher requirements.Wizardry researchWizardry Research at Mileth’s black-magic workshop covers alchemy, item analysis, enchantment, and scroll work.