The character stat panels show attributes, resources, progression and combat values.
On this page
Attributes
| Abbreviation | Name | Documented role |
|---|---|---|
| STR | Strength | Carry weight and damage of many skills |
| INT | Intellect | Damage of many spells |
| WIS | Wisdom | Healing potency and mana gained on level-up |
| CON | Constitution | Health gained on level-up and health regeneration; many kick skills |
| DEX | Dexterity | Some skill damage and chance of double-damage assails |
Other values
| Display | Meaning |
|---|---|
| HP / MP | Current health and mana |
| Level | Character level; some equipment, skills, quests and areas have level requirements |
| EXP / next LEV | Experience and amount remaining until the next level |
| A.EXP / Ability / next Ab | Ability experience, Ability level and progress to the next Ability |
| GOLD | Carried gold |
| Sword / shield icons | Offensive and defensive elements |
| AC | Armor Class |
| HIT / DMG | Hit and damage values for assails |
| Bubble | Magic resistance |
| GP | Meaning and behavior uncertain |
Reading values
Equipment and effects can alter displayed values. The guide’s level caps and detailed combat formulas may change between game versions; verify them before building around a threshold.
The source also associates HP with crasher skills and MP with strioch spells; their detailed formulas are not established here.

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