DAOVERLORD

Ability hunting

?
Finding a guide

Choose a topic and search by name, item, class, or place. Open a result for its full guide.

Use the topic menu to explore guides and interactive tools. Credits are available in the footer.

After entering a Medenian class, characters can increase Ability through eligible hunts, items and quests.

Steps

  1. Check the Ability requirement of the next skill, spell, or equipment piece and use that as the target instead of hunting without an endpoint.
  2. Choose an Ability area the entire group can enter, then test one unboosted circuit to measure survival, travel time, and reward rate.
  3. Activate timed Ability bonuses only after roles, supplies, pulls, and the route are stable; quest and reward-item Ability should be counted separately.

Historical recommended Ability levels

AreaRecommended Ability level
Muisir Training1-35
Muisir Hunting Ground1-99
Noam Plains1+
Andor3+
Fire Canyon7+
Lost Ruins10+
Aman Jungle (Frogs)20+
Hostile Grounds20+
Tavaly20-99
Crystal Caverns40+
Yowien Territory40+
Plamit50+
← All start & progress

Comments

Loading comments…