DAOVERLORD

Staff of the Elements

?
Finding a guide

Choose a topic and search by name, item, class, or place. Open a result for its full guide.

Use the topic menu to explore guides and interactive tools. Credits are available in the footer.

Gather elemental materials through a long multi-area quest.

On this page

Water jewel

  1. At the Northern Shores pier in Hausson say “Water jewel” and pay 5,000 coins for Pirate Island. Bring a salt block and two full water jugs.
  2. Use a rusty key on a mine chest for a rock pick. Drop and recover the pick in the central rat-free room until you have ten mine rocks. Tell the Blind Miner “crevasse”, “escape”, “rope”, then “rock” to obtain a rope.
  3. Cross the Great Crevasse and enter Crystal Chamber. Keep the salt block in inventory. Stand in a fountain, drop the first full jug, wait 8–10 Nexus hours, then drop the second jug for a Water jewel.

Wooden staff — Swamp Tree

  1. Bring an acorn. Say “Sute” to the Buya Mage guildmaster (126,35) and pay 200 coins for entry to Sute’s Cave (104,123). In Barren Graves, drop the acorn at the silver pond (30,0) and recover the cursed acorn.
  2. Enter Woodlands from west Nagnang and search its southwest swamp by dropping the cursed acorn until it is planted. Record that exact location.
  3. Return after one Nexus day, reported as three real hours. Defeat your Swamp Tree with weapon attacks; magic does not work. The Wooden staff goes into inventory.

Earth shard — desert preparation

  1. Combine coal and flash dust for hot coal. At Claw’s Buya cave (128,120), say “Dragon”, “Earth Dragon”, then “Shard”. At Baegi’s Kugnae shop (61,207), say “Shard” with an amethyst and 2,000 coins to obtain a Dragon shard.
  2. Parcel the Dragon shard, hot coal and one dark amber to yourself. Empty your inventory, then kill Dark wolves in Kugnae or Buya Rabbit Cave until you carry 26 wolf pelts.
  3. At Gan in KaMing’s Encampment, say “Desert”, then “Water skin”. At Sya, say “Water skin”; she turns each pelt into an empty skin for 500 coins, totaling 13,000 coins. Drop every skin individually in the Kugnae pool (30,30) to fill all 26.
  4. Enter Desert Cave in southwest Mythic. Each room transition consumes one full skin; entering another room without water is fatal according to Atlas. Follow the three route legs below exactly, refilling at each of the first two oases. At the Gypsy camp leave the skins empty so they can be dropped.

Desert route

LegRoom transitions in order
Entrance → first oasisSouth 3; East 1; South 3; East 4; South 5; West 4; South 6. Refill.
First → second oasisEast 14; South 1; East 1. Refill.
Second oasis → Gypsy campWest 1; North 3; West 2; North 4; East 6; North 6; East 1.

Earth shard — Gypsy camp

  1. Tell the Gypsy father “Soo”, “Ogres”, then “Son”. Drop three empty skins to make inventory space; tell the Gypsy boy “Ogre” and click him to receive your three parcels.
  2. Tell the mother inside the tent “curse”. Give the dark amber and 1,000 coins to remove the cave-entry curse; Atlas says the fee is paid once.
  3. Enter the cave north of camp, then take its north exit to Dragon Mounds. Avoid the dragons. Drop hot coal behind a mound and immediately use the Dragon shard to capture the awakened Earth Dragon, creating the Earth shard.

Learn Ogrish

  1. Complete the Freed Leviathan quest first. Bring an axe and leave room to unequip everything. Enter Western Forest from Wilderness (3,100); use the axe to clear each blocking bush and step forward. Kill a slave for an Ogre message.
  2. Ask Nyogh at Ugh’s Hamgyong home (20,21) about the Ogre message. Find Haguru at Du Mountain, reached through Arctic (4,0), and say his name.
  3. Visit Sanhae Mayor at Village (34,18), via Sanhae Pass (53,20). Ask about “Haguru” and “Haguru’s book”; pay 10,000 coins and use the book.
  4. Reach Leviathan Fields from southeast Nagnang (134,155). Ask the gray leviathan Dae-Whan about the Ogre message to learn Ogrish. The knowledge is temporary; return to him for a refresher if camp dialogue stops working.

Metal mount — South Camp

  1. Bring three slag and an axe; finish the desert/Gypsy steps first. Reenter Western Forest, avoid killing slaves, and travel south. Do not retaliate when guards push you into the slave pen.
  2. Remain silent in camp. Drop Ogre messages and remove all personal equipment, including cosmetic headwear. Click the purple guard, wear only the slave garment he gives, then enter training to the south.
  3. Click the brown Master Ogre and deliver each message to its named recipient until training finishes. Go south to Slave Quarters and accept deliveries from the green Master. Identify recipients with Look before clicking; repeated wrong recipients force retraining.
  4. If assigned to the North Camp tent, deliver there directly and return; do not fight or explore. Continue assignments until you receive the prison message for Yanpow.
  5. At the prison click Koltow to enter the second room, but do not click Yanpow. Wait at the far east side until Yanpow is out of view. Say “Soo”, agree to help, say “Soo” again and give three slag; repeat until he stops responding to his name. Say “Cazelle”, then “Mount” to obtain the Metal mount.

South Camp delivery locations

RecipientBuilding or location
UntorStables (45,13)
TaghoWeaponry (32,22)
WaltoTailor (20,22)
OlkarScribe (8,22)
YagmowSmith (8,38)
JactoStore (20,38)
KarnatClinic (32,38)
GulkoOfficer Mess (28,51)
QanpoOfficer Quarters (7,51)
Koltow / YanpowPrison (51,51); first / second room
Duilp / TegopBarracks A (89,10); inside (15,27) / (10,25)
Igew / UlentBarracks B (89,20); inside (25,15) / (35,3)
Kedov / ZortalBarracks C (89,30); inside (2,8) / (13,13)
Yegmul / QeortBarracks D (89,40); inside (21,19) / (34,6)
Alsop / JeilpBarracks E (89,50); inside (4,4) / (37,28)

Rebel Camp and temporary entry

  1. Bring the slave garment, axe and two Viperhead woodswords, with free inventory slots. In North Camp go around the tent’s west side to the Rebel Ghost. Finish his dialogue about the hidden camp and invisibility powder.
  2. Find the Rebel Camp entrance south at (50,209), through the winding forest path. Learn this return route before the timed entry attempt; Atlas suggests temporary route markers and a horse.
  3. Give the two swords to the slowly moving Rebel Slave Leader. At Nexus midnight (00), when the rebels equip swords and attack northward, click him for the powder.
  4. Immediately return to North Camp and enter the west corner of its gate during that midnight window. Wear only slave clothing and do not kill slaves. Enter the kitchen through the east-side doorway, accept the chef’s work, and walk by the east tables to fill empty slots with wine.

Generals — wine service and permanent access

  1. Exit the kitchen east and enter the generals’ dining building. Click only the general who asks you for wine. Leave promptly when empty, refill in the kitchen and repeat.
  2. Continue until the kitchen explicitly reports no wine remains. Click the chef before leaving North Camp, then report to the South Camp Master for permanent work assignment. Atlas warns missed or wrong service removes the slave garment and forces initial training again.
  3. Return to the chef with a Mud fish, even though his errands name other foods. Ask Wim near east Buya river about “Mud fish” to fish for one. Hand it to the chef, wait the reported one real hour, then click him for Mud stew and an Ogre pass.
  4. Through the kitchen’s east exit, go north to the red General and deliver the stew. He requests crackers and supplies a chest key. Return to Soo, wait until Yanpow is out of view, and say “Key” with three more slag to duplicate it.
  5. Use the two keys only on the indicated North Camp tent chests: row 1, second tent for the Blank Ogre Pass; row 2, first tent for Mud stew crackers. The Staff of the Elements walkthrough linked in Credits includes the Generals camp tent map.
  6. Take the blank pass to Dae-Whan and say “Pass”. Return to the red General with the crackers, then visit the chef and South Camp Master for the next two messages and pass.
  7. Click the red General again to validate the Master’s pass and your permanent pass. Continue past him to the white guard, cross the battlefield carefully, and exit north to the temple.

Fire of passion — temple

  1. Carry the permanent Ogre pass and an axe. Slave clothing is no longer required at the temple. Follow the Fire route below exactly and speak to the Fire Lord.
  2. Leave his shrine and follow the separate Ice route below to the Ice Lord. Wrong turns may take you to Ugh and Panda’s home; reentering starts at the temple’s first room, so restart the route for your destination.
  3. Speak to the Ice Lord, then promptly return to the Fire Lord by retracing the route as Atlas instructs. The Ice blessing expires; if it lapses, repeat that blessing. The Fire Lord gives Fire of passion.

Temple route sequences

StepsFire routeIce route
1–5Up, Up, Right, Right, DownDown, Down, Left, Left, Up
6–10Down, Left, Left, Up, LeftUp, Right, Right, Down, Right
11–15Up, Up, Left, Left, DownDown, Down, Right, Right, Up
16–20Left, Down, Left, Up, UpRight, Up, Right, Down, Down
21–25Left, Right, Left, Right, UpRight, Left, Right, Left, Down
26–30Right, Down, Right, Right, DownLeft, Up, Left, Left, Up

Forge the Staff of the Elements

  1. With level 99 and Angel tear karma, find the Random Merchant in Buya or Kugnae and pay 50,000 coins. Record the animal and element he gives; this information is not repeated.
  2. Bring Water jewel, Wooden staff, Earth shard, Metal mount, Fire of passion and 20 ginko wood to Thane. Say “Cazell”, “Machine”, “Repair”, “Staff of the Element”, then “Repair” again to offer the wood. Repeat “Repair” for the wait instruction.
  3. Return after the reported 12 Nexus hours and say “Machine”. Set its two dials to the merchant’s recorded animal and element to receive the staff and completion mark.

Outcome

Bonded Staff of the Elements and completion legend mark. The Sa San Spirit trial accepts the bonded staff without consuming it.

← All quests

Comments

Loading comments…