DAOVERLORD

Valley of Bowser

?

Chapters follow a route through the game. Optional objectives and version differences are marked. Linked names open the matching database entry.

Chapter marks are saved in this browser. Use Game versions to choose your edition; sign in to save that preference.

Game versionsSNES · North America
Include editions

Course and exit checklist for Valley of Bowser.

On this page

Route

Courses in this region: Sunken Ghost Ship, Valley of Bowser 1, Valley of Bowser 2, Valley Ghost House, Valley of Bowser 3, Valley of Bowser 4, Valley Fortress, #7 Larry's Castle. See the ordinary destination and alternate routes for how these connect.

Alternate routes

Valley of Bowser 2: After the midpoint and moving ceiling maze, stay on the ledge by the first Mega Mole. Use the rising sand as a step to jump left above the ceiling, then walk left and drop to the key and keyhole.

Valley Ghost House: Use the first P-switch to reach the last door. In the next room, guide the coin trail up and right, then activate the carried P-switch to make stairs to the key.

Valley of Bowser 4: Bring Yoshi to the end. Use his tongue to pull the key through the wall and place it in the nearby keyhole.

Course notes

Sunken Ghost Ship: Swim through the ship past Eeries and Boos, then descend through the open shaft to the magic ball. The clear reveals the Valley of Bowser.

Valley of Bowser 1: Ride or avoid the Mega Moles and watch Chargin' Chucks in the cave. Use the midpoint before navigating the remaining passages.

Valley of Bowser 2: Wait for openings in the rising and falling ceiling maze. Follow the pipes to the regular goal; the upper ceiling route after the maze hides the key.

Valley Ghost House: Use the first P-switch to open the doors. For the ordinary goal, follow the door route through the house; keep the second switch for the alternate staircase.

Valley of Bowser 3: Cross the moving platforms over the abyss, watching Paratroopas and Banzai Bills. Take the midpoint before the last jumps.

Valley of Bowser 4: Bring Yoshi through the course and avoid Diggin' Chucks and lava. The ordinary gate leads to Larry; Yoshi can retrieve the hidden key near the end.

Valley Fortress: Wait for the falling spikes to rise, then cross the lava hazards. Defeat the Reznors to unlock Bowser's Back Door.

#7 Larry's Castle: Ride the snake platform past fire and swinging hazards. Against Larry, jump on him to push him off the tilting platform while avoiding the fireballs.

Checklist

Sunken Ghost Ship — one exit

Valley of Bowser 1 — one exit

Valley of Bowser 2 — normal and secret

Valley Ghost House — normal and secret

Valley of Bowser 3 — one exit

Valley of Bowser 4 — normal and secret

Valley Fortress — one exit

#7 Larry's Castle — one exit